Conflict Generator


under construction -—-

First, roll on the Combatants table. Then, for each combatant, roll for Leader, Tension, Last Straw, Recent Activity, Current Objective, and Morale.

Combatants (d6)

1-4: Simple. 2 combatants
5-6: Complex. 1d4+2 combatants


Leader (1d10)

Tension (1d4)

  1. Trade (1d6)
  2. Hunger (1d6)
  3. Attacks (1d6)
  4. Religion (1d6)
    1. (a)
    2. (b)

Last Straw

Recent Activity

Current Objective

Morale

Conflict Generator

Planewalkers Dragonfyre51 Dragonfyre51